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1. Invention = the crap (tech 2 lobby won again?) - in Revelations Testing and Development [original thread]
hmm, let's see 5 agents on a character, 3 characters on an account, 70RP/day without doing missions 1050 RP/day That's 8 days for a cerb bpc? sounds pretty sweet to me
- by Darth Bob - at 2006.11.29 12:20:00
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2. Gang bonuses/skills - in Revelations Testing and Development [original thread]
/signed this really needs to change, almost 5mil SP down the drain
- by Darth Bob - at 2006.11.27 23:07:00
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3. WTT old caldari skills - in Revelations Testing and Development [original thread]
Originally by: Patch86 Originally by: Zixxa You do not know math, baby. Go to school! *sigh*, you're still here? I thought you quit or something? Ok then, enlighten me- where is my math wrong? 50% nerf to ECM power = ECM po...
- by Darth Bob - at 2006.11.26 15:53:00
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4. Laser boost? - in Revelations Testing and Development [original thread]
ah yes, oomph, that was the word
- by Darth Bob - at 2006.11.25 13:50:00
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5. Laser boost? - in Revelations Testing and Development [original thread]
a while back I read something about a boost to lasers. I believe this was even in a post by tux. But now I read the patchnotes and can't find anything... Has anyone heard something about this? (if it is in there I'll go sit in a corner practisin...
- by Darth Bob - at 2006.11.25 13:44:00
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6. Gangs in Kali - in Revelations Testing and Development [original thread]
Originally by: Lieutenant Obvious Is it just me, or is everyone whining about the one MAJOR change that is supposed to be super beneficial: the old gang system caused buttloads of lag with the calculations as to who (out of everyone in gan...
- by Darth Bob - at 2006.11.23 11:38:00
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7. Gangs in Kali - in Revelations Testing and Development [original thread]
Originally by: Skeltek please, once and for all, stop spamming the thread with falsified information and plain whining about the change. It is difficult enough for most to read through all theese pages. To make it absolutely clear: It was...
- by Darth Bob - at 2006.11.20 00:11:00
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8. Gangs in Kali - in Revelations Testing and Development [original thread]
Originally by: FiberEagle Forgive me if this has been covered allready, but I just didn't have the patience to read thru 8 pages long. With the new gang system wil it be possible to use let's stay 4 people each skilled in command skills, ...
- by Darth Bob - at 2006.11.17 19:52:00
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9. Gangs in Kali - in Revelations Testing and Development [original thread]
Originally by: arjun a) let the respective SC select the person which gives out the gang boni. if he doesnt, then he is the one himself. that would bring specialised supporters to the specialised squads. like scirmish warfare guy in the t...
- by Darth Bob - at 2006.11.15 21:09:00
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10. Gangs in Kali - in Revelations Testing and Development [original thread]
let me quote something from the dev blog about gangs: "The reason for this change is to make more use of gang command/bonus based characters and to make specialized characters that focus on gangs a more common choice for players." making it a m...
- by Darth Bob - at 2006.11.14 16:28:00
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11. Lets all fix kali!!! :D - in Revelations Testing and Development [original thread]
Originally by: Viictoria Edited by: Viictoria on 13/11/2006 23:19:29 Originally by: Shayla Sh'inlux angry stuff Whoa, there. I can practically hear you frothing at the mouth. BTW just off the top of my head, since you aske...
- by Darth Bob - at 2006.11.14 01:43:00
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12. Gangs in Kali - in Revelations Testing and Development [original thread]
Originally by: Oveur Originally by: Dwight Hammerhead Originally by: Oveur 3: What level of command do gang mod and skill bonuses propagate at and across what distance In a fleet, it's the commanders in the hierarchy th...
- by Darth Bob - at 2006.11.13 17:50:00
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